Bulbin

Description:

Bokoblin

Size/Type: Tiny Humanoid(Goblinoid)
Hit Die: 1/2 d8 (4)
Initiative: 2
Speed: 30 ft., climb 15 ft.
Armor Class: 14
Base Attack/Grapple: 0/-11
Attack: +4
Full Attack: horrible shortspear +0 (1d4
2)
Space/Reach: 2 ft. (1/4)/0 ft.
Special Attacks: n/a
Special Qualities: Darkvision 30 ft.
Saves: Fort +0, Ref +4, Will +0
Abilities: Str 4, Dex 14, Con 10, Int 6, Wis 10, Cha 8
Skills: Hide +14, Survival +4
Feats: Weapon Finesse, Extra Finesse
Environment: Any
Organization: Swarms (5-50)
Challenge Rating: 1/4
Treasure: 1/2 standart
Alignment: Chaotic Neutral
Advancement: -
Level Adjustment: -1

Bulbins are tiny, devil-like imps whose sense of humor is as crude as their spears. They are one of the most social types of goblins; they are almost never found alone. Like rats, they swarm and expand their nests and delight in poking at any enemies with a horde of sharpened points.

Combat

Bulbins have next to no strategy; rush at the target in swarms of spears and overwhelm them. If that doesn’t work, run. If things begin to look bad, the bulbins will simply flee.

Bio:

Bulbin

The Legend of Zelda: The Broken Chain Tansarff