The Legend of Zelda: The Broken Chain
Size/Type: Medium Construct
Hit Die: 1d10 (25 HP)
Initiative: 8 Armor)
Base Attack/Grapple: HD (Huge)
Level Adjustment: -
A beamos is a 6 foot tall ornate pillar with a single glass orb atop it, glowing as though it were a magic eye. Upon seeing anything it move, it looses forth a searing ray of heat.
A beamos will instantly attack anything that moves within its range of attack. A beamos’ owner, however, may exclude targets at will while the beamos is within his/her line of sight.
Immobile: Except for the spinning orb which generates its attacks, a beamos does cannot move. It is always flat-footed and cannot make Reflex saves.
Scorching Ray(Sp)-Twice a round, a beamos can use scorching ray as per the spell as a spell-like ability. Caster level 3rd.